Hi Cliff and the gang,
We're about to embark on a fairly large project in Flash which needs to be written in a fairly modular fashion. I am sure MultiCore lends itself well to the project but I am unsure about how to go about implementing it, so I was wondering if you could help.
The basic layout is a shell SWF which deals with loading and playback of sub-SWFs. Each of these sub SWFs is going to be a game or similar, and will probably have its own PureMVC core. The main shell SWF will need its own core too.
What I need is to create an API of sorts for communicating (hopefully sending Notifications) between the cores. Is this possible? So for example, my shell SWF loads in game 1 and sends a notification to it to play. When the game has been completed successfully I would like the game core to send a notification to say it has finished which is then picked up by the shell core so it may carry on.
Is MultiCore right for this project? Does anyone have any clues as to how to lay it out so the cores may communicate between each other in this fashion?
Thanks!
:-Joe