Title: Standard VS Multi Post by: davidTikva on August 10, 2010, 09:49:39 Hello,
I'm building a flash game using PureMVC the game is pretty much complicated. it will have few screens (edit character for example) what is feet for me? Standard or Multi (and why?) it's very important to me to make the right choise thanks in advanced David Title: Re: Standard VS Multi Post by: puremvc on August 11, 2010, 06:45:03 If you use MultiCore to start, there is no more overhead than using Standard and you don't have to use modules. The benefit is if your program grows to the point where it would make sense to modularize, you don't have to migrate from Standard to MultiCore at that time.
-=Cliff> Title: Re: Standard VS Multi Post by: davidTikva on August 11, 2010, 02:29:04 If you use MultiCore to start, there is no more overhead than using Standard and you don't have to use modules. The benefit is if your program grows to the point where it would make sense to modularize, you don't have to migrate from Standard to MultiCore at that time. thanks Cliff |