yesterday i run into a strange thing, and i am wondering if you people could find a solution to this problem, right now i cannot post a "not" working example, because it is my personal game project for android
so, what is the case?
i have an app with some views, proxies and controlers, everything as usual
when i run the app on the desktop environment as air app everything is working nicely
BUT when i start the app on an android phone, some notifications do not reach their destinations, i traced some pathes of it in a text output, and i came to the conclusion that most of the notifications are send and received as usual, but some notifications arent processed at all, my first guess is that i can not use "notifications" more than once, e.g. i try to use only one notificaiton for one view, and only one controller for that notification, and i also try to register only one view to a notification, by simply renaming a notification, adding a new const in the facade, i got one of the notes running again
any ideas what could cause this ?
as i said, the desktop app just runs fine, and the notes are sent out, i explain the behaviour again:
1. main menu press "start" the game starts
2. game press "back" the game goes back to main menu
3. pressing again "start" the game goes into start game mode, but the view isnt receiving a note about to display the game screen ...
i know it is hard to guess what it could be, if anyone is interested i am willing to provide some sourcecode