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The PureMVC Framework Code at the Speed of Thought

Over 10 years of community discussion and knowledge are maintained here as a read-only archive.

New discussions should be taken up in issues on the appropriate projects at https://github.com/PureMVC

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1  Announcements and General Discussion / General Discussion / Re: performance on: July 22, 2008, 07:19:03
oki.. its different inside browser player and standalone flash player 9, but diminuishes after a while. cant reconstruct exactly what caused that strange cpu rise. maybe just some weird things going on inside the macbook, event
if inside a macbook, there not ought to be any weirdness at all. thanks for advice anyways!

cheers, c'
2  Announcements and General Discussion / General Discussion / Re: performance on: July 08, 2008, 02:33:17
sorry for beeing unprecise. i am extending a class that does nothing with facade, registering two commands on startup, and the main class just instantiates an instance of that extended facade by calling AppFacade.getInstance(). the cpu thing became interesting to me while i was checking whether i would waste my memory or cpu by random-wild clicking of buttons that call tween processes, you never know. and yes, i meant cpu not the memory. thanks for the reply.
3  Announcements and General Discussion / General Discussion / performance on: July 07, 2008, 11:15:47
first of all: thank you thank you, cliff, for creating such a beautiful, clean machine, and for sharing it!

performance is a sensitive issue. now heres my question:
when i compile an empty .fla, it says on my pc (macbook pro 2.5 pentium dualcore): Adobe Flash ca 5%
when i compile an empty mvcProject connected to a .fla(just the facade), it says about 10%

it appears to me that the framework needs ressources at about 5%, at least on my machine.

are there any experiences so far, or somebody knowing that for some reason pureMVC framework needs
capacities by sitting in the backrows?

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