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Over 10 years of community discussion and knowledge are maintained here as a read-only archive.

New discussions should be taken up in issues on the appropriate projects at https://github.com/PureMVC

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1  PureMVC Manifold / Multicore Version / puremvc with requirejs and or nodejs. on: June 21, 2012, 08:43:16
Hi,

I have use Backbone with requirejs to load templates, i was news native port for greate puremvc architecture, and i trying replace Backbone.

I try load with requirejs but i couldn't. There is any way to add something like that:

:
if (typeof module !== 'undefined' && module.exports) {
             module.exports = puremvc;
         } else if (typeof define === 'function' && define.amd) {
             define(function(){return puremvc;});
         }

I think that define from requirejs is coliding with define from puremvc.

Any sugestion?

thank you guys.
2  Announcements and General Discussion / Architecture / PureMVC and active proxys??? on: April 14, 2009, 02:43:21
Hi,

I am have look for a good MVC architecture to try use in my C++ games, when i found PureMVC i like very much and i finish a port of standard version to C++, now i thinking how to put the service libraries, like: Ogre3D, Bullet Physics, OpenAL, etc... to work together. Now i think to put all libraries inside of Proxys, but, i need that Proxy stay running all the time, to provide a render loop, physics updates, etc.

I saw in samples, that render and application loop stay out of mvc app, delegating this to Flash.

It´s a good create a external loop and start my mvc game inside?

sorry my english.

thanks in advance, and congratulation for the greate work.
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