That's what I though but ++i doesn't miss first (or last) loop and apprently is slightly more optimal?
for (var i:int = 0; i < 10; ++i) {
trace(i)
}
also apprently using int instead of Number in loops has benifical results (perticually for Flash 10):
http://gskinner.com/talks/quick/#10
we're prob only talking about small loops here so this will may not have an effect but wanted to mention it after the talk
