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Author Topic: FlashBuilder templates for PureMVC  (Read 8688 times)
hesten
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« on: September 15, 2010, 12:39:15 »

Hi all

I use FlashDevelop for developing Flash applications. I also use PureMVC on all my projects. Thanks to the template system in FlashDevelop I never have to write any PureMVC boiler plate code.

Now I'm thinking of switching of Flash Builder because it offers some nice features, but from what I understand the template system in Flash Builder might as well be non-existent (I don't need to change the Class definition profile for all my classes in a project, I want to be able to choose "new > Mediator").

Is my understanding wrong? If no; How do the people working in Flash Builder generate their boilder plate code?
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puremvc
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« Reply #1 on: September 15, 2010, 04:07:10 »

I'd love to be able to offer some guidance here, but currently, I'm doing my best to avoid Flash Builder where ever possible. IMHO, it's broken (as is Flex 4 for that matter). Fortunately, my clients are currently sticking to Flex 3, which does seem to work. I know Adobe will work it out eventually, but...

-=Cliff>
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hesten
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« Reply #2 on: September 17, 2010, 01:26:20 »

Ok thanks.

How do you specify templates in Flex Builder 3?
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puremvc
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« Reply #3 on: September 18, 2010, 09:20:38 »

Sadly, you can't (AFAIK).

-=Cliff>
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Chordol
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« Reply #4 on: September 28, 2010, 08:36:21 »

I personally have been using FCG http://www.dehats.com/drupal/?q=node/7 for a long time. It's an AIR app and it works good. Downside is that it is outside of Flash Builder UI but it's still faster than hand coding.
Right now I'm reading the article http://help.adobe.com/en_US/flashbuilder/using/WS52085436-ABD3-4d4d-B5E2-41C668CF6847.html#WSB1113812-F57E-4e7e-A64D-D6D34EF08B07 and trying to set up actual template files in Flash Builder guided especially by the comments at the bottom of the page.
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